Globs

globGalleryI’ve cooked up a cool new 2D geometric primitive. I call it a glob. The idea is that we can join any two circles with a smooth, curvy, controllable neck.

I’ll be making globs a part of my AU Library for Processing very soon. In the meantime, you can read all about them here. At the bottom of that page there’s an interactive demo where you can make your own globs!

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