AULib
Class AUField
java.lang.Object
AULib.AUField
public class AUField
- extends Object
FIELDS
Method Summary |
void |
add(AUField _f)
|
void |
add(float _a)
|
void |
constrain(float _minv,
float _maxv)
|
void |
copy(AUField _dst)
|
void |
dissolve(AUField _target,
AUField _blend)
|
void |
dissolve(AUField _target,
float _blend)
|
void |
dissolve(float _target,
float _blend)
|
AUField |
dupe()
|
void |
flatten(float _v)
|
void |
fromPixels(int _valueType)
|
void |
fromPixels(int _valueType,
PGraphics _pg)
|
void |
fromPixels(int _valueType,
PImage _img)
|
void |
mul(AUField _f)
|
void |
mul(float _a)
|
void |
normalize()
|
void |
setRange(float _zmin,
float _zmax)
|
void |
toPixels(float _dx,
float _dy)
|
void |
toPixels(float _dx,
float _dy,
AUField _mask)
|
void |
toPixels(float _dx,
float _dy,
AUField _mask,
float _mx,
float _my)
|
void |
toPixels(float _dx,
float _dy,
AUField _mask,
float _mx,
float _my,
PGraphics _pg)
|
void |
toPixels(float _dx,
float _dy,
AUField _mask,
float _mx,
float _my,
PImage _img)
|
void |
toPixels(float _dx,
float _dy,
AUField _mask,
PGraphics _pg)
|
void |
toPixels(float _dx,
float _dy,
AUField _mask,
PImage _img)
|
void |
toPixels(float _dx,
float _dy,
PGraphics _pg)
|
void |
toPixels(float _dx,
float _dy,
PImage _img)
|
FIELD_RED
public static final int FIELD_RED
- See Also:
- Constant Field Values
FIELD_GREEN
public static final int FIELD_GREEN
- See Also:
- Constant Field Values
FIELD_BLUE
public static final int FIELD_BLUE
- See Also:
- Constant Field Values
FIELD_AVG_RGB
public static final int FIELD_AVG_RGB
- See Also:
- Constant Field Values
FIELD_LUM
public static final int FIELD_LUM
- See Also:
- Constant Field Values
z
public float[][] z
w
public int w
h
public int h
AUField
public AUField(PApplet _theSketch,
int _wid,
int _hgt)
flatten
public void flatten(float _v)
setRange
public void setRange(float _zmin,
float _zmax)
normalize
public void normalize()
add
public void add(float _a)
mul
public void mul(float _a)
dissolve
public void dissolve(float _target,
float _blend)
dissolve
public void dissolve(AUField _target,
float _blend)
constrain
public void constrain(float _minv,
float _maxv)
dissolve
public void dissolve(AUField _target,
AUField _blend)
add
public void add(AUField _f)
mul
public void mul(AUField _f)
dupe
public AUField dupe()
copy
public void copy(AUField _dst)
fromPixels
public void fromPixels(int _valueType)
fromPixels
public void fromPixels(int _valueType,
PGraphics _pg)
fromPixels
public void fromPixels(int _valueType,
PImage _img)
toPixels
public void toPixels(float _dx,
float _dy)
toPixels
public void toPixels(float _dx,
float _dy,
AUField _mask)
toPixels
public void toPixels(float _dx,
float _dy,
AUField _mask,
float _mx,
float _my)
toPixels
public void toPixels(float _dx,
float _dy,
PGraphics _pg)
toPixels
public void toPixels(float _dx,
float _dy,
AUField _mask,
PGraphics _pg)
toPixels
public void toPixels(float _dx,
float _dy,
AUField _mask,
float _mx,
float _my,
PGraphics _pg)
toPixels
public void toPixels(float _dx,
float _dy,
PImage _img)
toPixels
public void toPixels(float _dx,
float _dy,
AUField _mask,
PImage _img)
toPixels
public void toPixels(float _dx,
float _dy,
AUField _mask,
float _mx,
float _my,
PImage _img)
Processing library AULib by Andrew Glassner. (c) 2014-5 Andrew Glassner